UO Invictus
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Invictus events guide

Post has published by rubix

Special Events

Special events are a one-time or rare occurance. Quests fall into this category.

They can be pvp/pvm related like graveyard invasions or raids on Britain and other cities.  Others are pvp/pvm-free like fashion shows, house design contests, and poker tournaments.

Depending on the event, they can last a few hours or run over the stretch of a few weeks.  Some encompass the entire shard, others are held in specific areas, some take place on the forums.

Special events that require instructions are posted in advance on the forum and/or announced in-game before the event.  Some events will be ‘spontaneous’, such as city invasions.

Not all events will have a prize awarded to the winner, and some will not have a designated winner at all.

 

Standard Events

Standard events are those that are held with some frequency. These events are held in arenas designed specifically for the event.

 

Events are consumable, or free consume.

Consumable events require you to supply your own resources – reagents, potions, bandages, armor, weapons, and anything else you may want to use. The resources will be used up as they would be in normal game play.
Free consume events do not use up resources. This means that you will need at least one of anything you want to use in the event, but the items will not be consumed (they will not disappear with use).
Free consume does not apply to explosion potions, arrows or bolts. If you want to use these items (explosion potions, arrows or bolts), you must supply all that you will want to use.
Free consume does not apply to the wear of weapons or armor. These items will wear with use.

 

All standard events are no loot.

Players are resurrected with their items in their backpack.
The time between death and resurrection varies from event to event.

 

Events are timed or last man (team) standing.

Timed events consist of server-created teams.
These events are on a timer, the winner determined by a point system.
Last man standing events are made up of player-selected teams.
These events are a fight to the death. The last man/team alive are declared the winners.

Teams can be made up of one person, for a 1v1 duel or a ffa, or many players for multi-player duels.

Prizes are given (or not) according to the event type. Every event does not give a prize.
If the event gives a prize, a reward of gold and/or a trophy is awarded for first, second and (sometimes) third place.
The number of prizes handed out is dependent on the number of players joining the event and their skill (rank) level.
For example, an event held with fewer players could result in no third place prize.
Prizes are awarded automatically by the server when the event ends. Do not page for a prize.

 

Standard Event Types

This is a brief overview of events on Hybrid.
For a complete explanation of each event, use the menu to the left.

 

 

FFA

 

  • last man standing
  • consumed resources and items
  • no teams, every man for himself
  • prizes awarded for first, second, and third place (dependent on number of players joining and their rank.)

Team vs Team

 

  • last man standing
  • consumed resources and items
  • server-assigned teams
  • no prizes are given for this event

Red vs Blue (specialized team vs team)

 

  • last man standing
  • consumed resources and items
  • teams assigned by the server, determined by the characters
  • no prizes are given for this event

CTF

 

  • timed event
  • free consume
  • server-assigned teams
  • prizes awarded for first, second and third place (dependent on number of players joining and their rank.)

Double Domination

 

  • timed event
  • free consume
  • server-assigned teams
  • prizes awarded for first and second place (dependent on number of players joining and their rank.)

King of the Hill

 

  • timed event
  • free consume
  • server-assigned teams
  • prizes awarded for first, second and third place (dependent on number of players joining and their rank.)

Bombing Run

 

  • timed event
  • free consume
  • server-assigned teams
  • prizes awarded for first, second and third place (dependent on number of players joining and their rank.)

 

Duels
  • last man standing
  • consumed resources and items
  • single player or teams picked by the players at sign up for multi-player teams (e.g. 2v2)
  • prizes awarded for first, second, and third place (dependent on number of players joining and their rank.)
Duels
  • last man standing
  • consumed resources and items
  • single player or teams picked by the players at sign up for multi-player teams (e.g. 2v2)
  • prizes awarded for first, second, and third place (dependent on number of players joining and their rank.)
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